skip to main | skip to sidebar ## Tuesday, August 30, 2011 ### USB MIDI Game Boy Sync for $16 Overview Here is a Game Boy LSDJ / Nanoloop 1.x sync device that shows up natively as a USB MIDI device, thereby requiring no drivers and no power beyond the standard USB connection. In terms of soldering, it is very easy as well, as it only requires two connections for each Game Boy sync cable, and that's it. This is a very cheap and easy project to make: the Teensy board costs $16. You will most likely already have a USB A to mini B cable and a Game Boy link cable. Things You Need Game Boy Computer Music or audio software that can output MIDI Beat Clock Teensy 2.0 board Game Boy link cable that you can splice Software Upload the Teensy_GB_Sync.hex file to the Teensy via the Teensy loader software. If you would like to edit the source code, you need to update the Teensyduino core to include MIDI Beat Clock messages. See here for more information. Updated source code: https://github.com/little-scale/Teensy_GB_Sync Hardware Here is the pinout of the Game Boy link cable: To synchronise your Game Boy, you will need to splice the Game Boy link cable and find GND (ground), SI (serial in) and SC (serial clock). To sync to LSDJ, connect ground on the Teensy board to ground on the Game Boy link cable. Also, connect digital Pin 0 on the Teensy board to SC on the Game Boy link cable. To sync to Nanoloop 1.x, connect ground on the Teensy board to ground on the Game Boy link cable. Also, connect digital Pin 1 on the Teensy board to SI on the Game Boy link cable. Note that you will need to add a resistor to the connection going to SI in order to sync with Nanoloop 2.x. Demo Video - LSDJ Synchronised to Ableton Live Share | Posted by Sebastian Tomczak at 9:11 AM Labels: chipmusic, chiptech, game boy, teensy #### 18 comments: Transformer said... Amazing 8/30/2011 11:34 AM marcelo said... HI, if one ady you sell one please tell me, I would like one. Email me to marnuc (((((AT))))) rocketmail 8/30/2011 1:25 PM Fredrik said... Super nice! 8/30/2011 3:42 PM burnkit2600 said... Very cool, Seb! How hard would it be to adapt this to also work as a midi->DIN sync? It would need to output 24ppqn and respond to start/stop/continue. 8/30/2011 10:58 PM Sebastian Tomczak said... @ burnkit2600: Absolutely! Is it a positive or negative pulse? How long is the duty cycle in terms of time? 8/30/2011 11:07 PM burnkit2600 said... Not sure how long the duty cycle is, I'd GUESS that 50% would work. I think DIN gear just senses the rising slope of the pulse. They are positive pulses. Roland uses +2.51 V, but +5V will probably work for most things. START/STOP is on another line- START trigger is +5V, STOP is 0V. I don't really have any MIDI-DIN projects in mind at the moment, but it's something i've been meaning to build because a lot of old drum machines use it. Actually- i want to sync my TR-77 which uses a non-standard 8ppqn. So- ideally i want to build a general purpose MIDI-sync device that can output multiple different sync pulses for different devices. Another project i'm working on now is a 16-step sequencer. The "Baby10, but with 2 cascaded 4017s. So something like this is perfect for midi-syncing it. How hard is it to change the pulse rate? Is the code commented well enough for a n00b coder like myself to understand? I'd love to be able to change the rate on the fly- so the sequencer can generate whole, 1/2, 1/4, 1/8, 1/16th notes, etc. Would it make more sense to do that in software, or with hardware- using flip-flops or other logic gates to divide the pulses? Actually another 4017 could probably be used for that.... 9/02/2011 2:20 AM Sebastian Tomczak said... @ burnkit2600, I've started adding DIN 24 support. Not as complex as you want to have it, but it is a start: http://little-scale.blogspot.com/2011/09/teensyduino-midi-clock-sync-updated.html 9/03/2011 5:21 AM burnkit2600 said... thanks, man! that gives me a great place to start, i'll let you know how it goes. 9/03/2011 2:57 PM Ogrim said... It seems to be working for me, somewhat. If LSDJ is playing before putting the sync to midi, it will follow the tempo from my computer. However, I cannot get it to start playing like you did in the video. If I attempt to push play after it is set to midi, it will just wait on sync forever. Hmm, suggestions? I have tried both the software revisions you posted, two different DMGs using LSDJ 4.5.5. There are no shorts and the lead is fine. 9/06/2011 4:09 PM Anonymous said... Hey, I'm quite new to the hardware side of MIDI, so excuse me if I make any stupid mistakes. I'm guessing this only sends tempo and play/stop sync messages to the GB? I want something that I can use to compose in a DAW, then play via MIDI to the Gameboy - if that's possible. I'm guessing this Teensy kit can't do this? 9/15/2011 10:53 PM ultrastatic said... Hey, I built this device and have it synced up and working, but for some reason when I start a loop in ableton it is synced fine, but after the loop has played several times it starts to fall out of sync. Like the tempos are just barely off. The longer it plays the worse it gets. Any suggestions? 10/11/2011 12:35 PM Sebastian Tomczak said... Hey guys, are you still having these issues? Cheers, - Seb 10/21/2011 7:07 AM Anonymous said... Hey, I've got everything hooked up properly and LSDJs sync set to MIDI but when I try to get it to start playing from ableton LSDJ just says 'wait' and doesn't make any sounds. Do you know what might be the problem? 11/21/2011 11:08 AM Tyla said... heyyy, could anyone build me one of these?? i really cant do things like this )= im sure we can work out a price.... my email is tyla-joe@hotmail.com 11/21/2011 10:50 PM Tyla said... could anyone make me this??? ill pay well?? my email is tyla-joe@hotmail.com 11/23/2011 11:13 PM Anonymous said... Hi Sebastian, I got my teensy and it works great with my DMG and FL Studio! Thank you! Now I am trying to install my teensy inside my DMG, is there a way so I can get a Led extension so I can Install an External Led in the DMG Case so I can see the BPM sync? By the way sorry about my bad English 3/02/2012 3:31 AM Anonymous said... does this work with nl2.x? 5/02/2012 6:14 AM Ryan Soper said... Still having drift problems. Starts perfectly sync'ed. by the 9th or 10th loop its already drifted behind. 8/22/2012 11:35 AM Post a Comment Newer Post Older Post Home Subscribe to: Post Comments (Atom) ## About Me Australia View my complete profile ## Blog Archive Blog Archive May 2026 (1) Jun 2025 (4) Apr 2025 (1) Oct 2024 (1) Mar 2024 (1) Feb 2024 (1) Nov 2023 (9) Aug 2023 (1) May 2023 (1) Apr 2023 (5) Mar 2023 (6) Feb 2023 (3) Jan 2023 (18) Dec 2022 (1) Jun 2022 (2) Jul 2021 (2) Jun 2021 (6) May 2021 (3) Apr 2021 (12) Jan 2021 (1) Jul 2020 (3) Jun 2020 (5) May 2020 (8) Apr 2020 (1) Feb 2020 (1) Sep 2019 (1) Aug 2019 (1) Apr 2019 (1) Mar 2019 (2) Feb 2019 (6) Jan 2019 (4) Dec 2018 (3) Nov 2018 (2) Oct 2018 (2) Sep 2018 (2) Aug 2018 (1) Jul 2018 (1) Jun 2018 (4) May 2018 (2) Apr 2018 (1) Mar 2018 (4) Feb 2018 (4) Jan 2018 (4) Dec 2017 (1) Nov 2017 (8) Oct 2017 (6) Sep 2017 (8) Aug 2017 (12) Jul 2017 (5) Jun 2017 (5) May 2017 (13) Apr 2017 (7) Mar 2017 (26) Feb 2017 (5) Jan 2017 (19) Dec 2016 (26) Nov 2016 (21) Oct 2016 (2) Sep 2016 (11) Aug 2016 (33) Jul 2016 (15) Jun 2016 (14) May 2016 (14) Mar 2016 (4) Feb 2016 (6) Jan 2016 (6) Dec 2015 (20) Nov 2015 (58) Oct 2015 (34) Sep 2015 (4) Aug 2015 (22) Jul 2015 (33) Jun 2015 (16) May 2015 (16) Apr 2015 (12) Mar 2015 (27) Feb 2015 (1) Dec 2014 (1) Nov 2014 (3) Oct 2014 (28) Sep 2014 (26) Aug 2014 (30) Jul 2014 (6) Jun 2014 (14) May 2014 (33) Apr 2014 (51) Mar 2014 (16) Feb 2014 (17) Jan 2014 (22) Dec 2013 (65) Nov 2013 (40) Oct 2013 (19) Sep 2013 (6) Aug 2013 (17) Jul 2013 (8) Jun 2013 (8) May 2013 (41) Apr 2013 (20) Mar 2013 (55) Feb 2013 (55) Jan 2013 (59) Dec 2012 (39) Nov 2012 (7) Oct 2012 (77) Sep 2012 (29) Aug 2012 (8) Jul 2012 (12) Jun 2012 (14) May 2012 (17) Apr 2012 (18) Mar 2012 (16) Feb 2012 (12) Jan 2012 (18) Dec 2011 (13) Nov 2011 (10) Oct 2011 (19) Sep 2011 (21) Aug 2011 (16) Jul 2011 (11) Jun 2011 (15) May 2011 (11) Apr 2011 (12) Mar 2011 (6) Feb 2011 (1) Jan 2011 (3) Dec 2010 (13) Nov 2010 (13) Oct 2010 (4) Sep 2010 (20) Aug 2010 (3) Jul 2010 (2) Jun 2010 (15) May 2010 (10) Apr 2010 (25) Mar 2010 (25) Feb 2010 (23) Jan 2010 (24) Dec 2009 (51) Nov 2009 (17) Oct 2009 (32) Sep 2009 (27) Aug 2009 (25) Jul 2009 (36) Jun 2009 (33) May 2009 (39) Apr 2009 (39) Mar 2009 (46) Feb 2009 (22) Jan 2009 (14) Dec 2008 (22) Nov 2008 (35) Oct 2008 (25) Sep 2008 (35) Aug 2008 (24) Jul 2008 (26) Jun 2008 (23) May 2008 (39) Apr 2008 (19) Mar 2008 (10) Feb 2008 (27) Jan 2008 (45) Dec 2007 (36) Nov 2007 (34) Oct 2007 (14) Sep 2007 (18) Aug 2007 (19) Jul 2007 (22) Jun 2007 (18) May 2007 (20) Apr 2007 (11) Mar 2007 (18) Feb 2007 (2) Jan 2007 (12) Dec 2006 (11) Nov 2006 (4) Oct 2006 (2) Sep 2006 (3) Aug 2006 (4) Jul 2006 (7) Jun 2006 (9) May 2006 (13) Apr 2006 (21) Mar 2006 (24) ## Labels Select a label 1-bit music (2) 12eps.com (5) 16x9gifs (6) 3bit Music (3) 3d printing (19) 82bpm (1) a (1) A_SID (2) A26F (4) ableton audio effects rack (6) ableton live (471) ableton live control surface scripts (1) ableton live user group (1) AFUM (7) ai (1) air quality (1) airhorn (1) ambisonics (1) amiibo (2) analog electronics (2) analog synthesis (6) android (5) animals (3) anti laptop music (8) arduino (222) arduino libraries (4) arduino sound (12) artnet (9) aruco (1) astrophotography (6) atari 2600 (49) atem (2) attiny45 (2) audio library (4) audio to midi (1) audiomulch (2) ay38912 (1) beap (3) beap basics (3) beatmaker (1) beeper (6) bidule (6) bidule basics (5) biohacking (3) biological digital (4) bitwig (1) black midi (4) ble (1) bleak pizza (1) bodymod (1) bom (1) books (1) bouncy ball (1) breadboard basics (4) buoy music (1) capacitance sensing (3) cello (2) charity (2) chipmusic (668) chiptech (260) chiptune array (1) circuit bending (48) circuit bending basics (11) climate (1) clouds (1) cmc-pd (1) cmos (5) cognitive (1) collabs (57) commodore 64 (9) competitions (5) compilations (48) computer vision (6) computers (2) control voltage and gate (2) convolution (17) cool stuff by other people (72) covers (3) cross modal modulation (1) crowdfunding (1) cryptography (1) crystals (1) daily january 2013 (2) data bending (2) data moshing (2) data protocols (4) demo (1) destruction (1) digital feedback (17) digital manipulation (141) din sync (1) dither (4) diy (27) diy stuff (223) dmx (7) dnb (1) donk (3) dorkbot (17) drowning goldfish (6) duane's world!!! 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arduino projects - chiptech projects - electronic music unit - flickr stream - milkcrate - music - youtube ## Papers Etc - Affordable Physical Computing: A DIY Approach (ACMC 2006) (Paper and Presentation) - Authenticity and Emulation: Chiptune in the Early Twenty-first Century (ICMC 2008) (Paper and Presentation) - EPROM Music (ACMC2009) (Poster) - Handheld Console Comparisons: Lateral Consumer Machines as Musical Instruments (ACMC 2007) (Paper and Presentation) - Low Cost Physical Interfacing in Music Technology : Reasoning, Process and Realisation (2006) (Honours Thesis) - Worlds Colliding?: Traditional Japanese and Western Music in the cult anime film “Ghost In the Shell” (JSAA 2005) (Paper and Presentation)