#commercial
- Sound effects and game audio techniqueThe other half of a game soundtrack: short, non-musical events — a shot, a jump, an explosion, the "Game Over" — fired by the game code, on the same three voices the music is using. It was most of the paid work. …
- Commercial tracking — selling and producing tracked music conceptCan a module be a product? traxweekly argued it out in October 1997 – January 1998 after Behemoth's "The Scene and the Commercial Market". The useful residue is a list of real cases, a production workflow for …
- Behemoth (David Menkes) persontraxweekly staff writer of 1996–97 (David Menkes in the 1997 staff sheet) whose articles started two of the newsletter's debates — "Realism in MODs" and "The Scene and the Commercial Market" — and who interviewed mikmak …
- Blaze Runner (Christian Desnoyers) personBelgian techno tracker, music coordinator of PURE (formerly TRAXX) with Blue Adonis, and the first traxweekly interviewee to describe registering his tunes with a collecting society and preparing a vinyl release. The …
- TW #113–#118 — The Scene and the Commercial Market: the commercial-tracking debate summaryBehemoth lectured on demos and tracking to 40–50 people at his college's electronics department (most over 30; one asked "how a computer was able to sound 'not like a computer'") and concluded with five reasons tracking …
- TW #115 — Tracking Semantics (Exxon) summaryExxon's reply to Behemoth's five reasons ( s-tw114-commercial-tracking-debate ), from Vienna.
- TW #119 — Interview with Mental Floss (Zinc) summaryzinc interviews mental-floss of kosmic , "a long-time tracker we all know and love", in the last issue of the archive — his first TraxWeekly interview, "lovingly edited" by Zinc. The useful core is how he plays tracked …
- TW #31 — Faces in the Crowd: Interview with Vicious (Master of Darkness) summaryMaster of Darkness interviews vicious , founder of the Toronto dance group V.S.L. (FITC "Interview #11", conducted 1995-10-18). The centre of the piece is a house producer's case that sample ripping is simply how dance …
- TW #40 — Interview with Blackwolf (Psibelius) summarypsibelius revisits blackwolf — "last interviewed in TraxWeekly #6, back when Populus was still running the show" — for "the last TW interview for 1995", after what Psibelius calls "a very long time since we've had some …
- TW #67 — Interview with U4IA (Mage) summaryMage (Glen Dwayne Warner) interviewed u4ia by e-mail over "a month and a half or so" — "a well-known Amiga musician" whose name, the preface says, is "known throughout the internet by trackers everywhere, despite his …
- TW #8 — Interview with Blaze Runner (Populus) summaryPopulus 's "last minute" live interview with blaze-runner , music coordinator of PURE, about "subjects that don't get around much": copyright registration and going commercial, plus an AWE32 workflow in a GUS-dominated …