DUET docs: instruments, the mixer and the bounce (summary)
Where sounds live in duet (m64's tracker, not yet published), what the built-in console does, and how audio gets out — from instruments.md, mixer.md and bounce.md.
Key claims#
The six instrument lists (F4)#
One page, up to six lists on the left, the selected slot's editor on the right; TAB/F4 rotate the lists:
| list | holds | shown when | slots |
|---|---|---|---|
I## | impulse-tracker instruments | INSTRUMENTS mode | 255 |
P## | the song's samples | every session with an .it | 255 |
S## | SID pool — the project's sid-wizard instruments | [DUET] | 36 with one chip ("a second chip costs seven slots") |
W## | the loaded module's own bank | [SWM], [CO] | 36 in a one-SID module |
D## | DUST patches | a DUST slot armed | 32 |
K## | DUSK patches | a DUSK slot armed | 32 |
- Every slot exists from the start; an empty one reads
- empty -; clearing never renumbers the others — a grid cell's number keeps meaning the same slot. A patch slot is never empty: an untouched D## holdsTHREE SAWS, a K##AFTERGLOW.Ctrl+Dcopies a slot to the next free one;BKSPclears (patches: back to the default); on patchesDELalso wipes the cells naming the slot. - Slot buttons:
[CLEAR]/[CLR+NOTES](also wipes every cell that used it, with a count),[LOAD](a file into this slot),[SAVE](a P## is written at once as a.wavbeside the song at its own C5 rate; an S##/W## asks a name, thenSAVED bassguit.swi - a copy; S01 stays in the project),[EDIT](P## sample surgery),[OSC](the scope on what the keyboard plays). An I## has no LOAD/SAVE — it is made from samples, not loaded from a file.
Loading, importing, auditioning#
I(orCtrl+F4from any page) opens the instrument dialog; its title lists what the session takes:[IT]→.wav;[SWM]→.swi;[DUET]/[CO]→.swi .wav. Type to filter;SPACEauditions the highlighted file without loading (at the note the frame names,SHIFT+UP/DOWNmove the octave); a.swicannot be auditioned while the song plays ("the song is using every SID voice").TABopens FAVORITES — eight remembered directories (sstores,xclears,1–8jump).- A loaded file goes to the next free slot:
IMPORTED kick.wav -> P03 (8363 Hz mono),OPENED agogo.swi -> S04(in[SWM]/[CO]:-> W07, this tune's own bank). Nothing stays linked to the file — the sound is in the song or project from then on. [IMPORT]reads parts out of another file without opening it: instruments out of.swm/.sws/.swt/.swq, samples out of an.it, D##/K## patches out of a.zon. The picker auditions withSPACE, imports withENTER(staying up, so several parts land in a row); for a module's instrument,ctoggles+CHORDS— "brings the chord it arps along" into this session's chord bank. A saved project is a preset bank: a D## patch "comes with everything — self-contained"; a K## that plays a sample brings the wavetable into a free P## slot (K01 IMPORTED IMPWAVE + wavetable -> P01 (1 KB)), and refuses if the source.zon's.itlacks the sample. Patches have no audition — import, then jam.[+I##](INSTRUMENTS mode only) makes a new I## over a picked sample:I03 created - every key plays P01.- Jam from anywhere:
SPACEtoggles JAM on the instruments page too; the letter rows play the selected slot through its own engine — the status line names it:[jam: PCM],[jam: SID 8580],[jam: DUST],[jam: DUSK].;and'step the selection; on the pattern page the footer names the jam instrument per side (P01 S02), andENTERon a filled instrument field in the grid jumps to that slot.
The mixer#
- One strip per grid column, chip and armed synth slot, in signal order:
CH01…,SID1…,DUST1 01,DUSK1 01, then pinned behind a│seam the output section: IT SUM (the whole PCM side on one strip), MASTER, DYN. Meters above every strip (DUSK and MASTER stereo pairs; DYN's bar hangs from the top, showing the gain reduction). - Strip rows: LVL (a channel: VOL 0–64, the song's own; a chip/synth/IT SUM/MASTER: a dB fader —
+/-0.5 dB,SHIFT+UP/DOWN3 dB,0= 0 dB) · PAN (channel 0–64; chip L100..R100; DUST pan; DUSK stereo BALANCE — "far side turns down") · MUT · SOL · EQ (BYP/ON) · LO · MID · HI — LOW shelf 120 Hz, MID peak 1.2 kHz, HIGH shelf 8 kHz, ±1 dB a step up to ±12. - Born bypassed: every stage that is not the song's own starts
BYP— chip and synth faders, IT SUM, MASTER, every EQ, the compressor, the limiter. "Untouched, the mixer changes nothing — the mix is the engines' own." A nudge arms the stage it touches;ENTER/bbypasses and re-arms. - DYN (after the MASTER fader): compressor
THR(default −18 dB),RAT1.5–20 with a 6 dB soft knee,ATK0.1–30 ms,REL50–1600 ms,MKmakeup; limiterCEI, a ceiling the output "NEVER passes" (default −0.3 dB). See reverb-and-compression. - Mute and solo:
m/son a strip (=ALT+F9/ALT+F10). A channel's mute is the song's and travels in the.it; a chip strip's mute silences the whole chip and is never saved; the grid's per-voice mute is the project's and shows on the chip strip's title as dots (SID1 x..= voice 1 muted). Solo is never saved. - The sends: four units —
A DLY,B REV,C CHO,D DRV— with a 0–100 send per strip; IT SUM sends the whole PCM side at once; MASTER and DYN send nothing. A bypassed unit still takes the amount (the status line says so). A send taps the strip after its fader, pan and EQ; returns land in the mix before the MASTER chain. - The units (each with a return strip — level, mute — "the effect keeps running, tail and all" — solo, and its own EQ): DELAY (TIME in rows —
3R= 360 ms at speed 6, tempo 125 — or free ms; FEEDBACK ≤ 95; TONE; MODE MONO/WIDE/PING; WIDTH; TO REVERB — pours the echo into the reverb; DUCK) · REVERB (ROOM/PLATE/HALL; DECAY 0.25–12 s; DAMPING; PRE-DELAY; WIDTH; LOW CUT; DUCK) · CHORUS (RATE 0.05–8 Hz; DEPTH; VOICES 2/3/4; SPREAD; FEEDBACK — "past about 40 it flanges"; TONE; DUCK) · DRIVE (SHAPE SOFT/HARD/FOLD/CRUSH; AMOUNT; TONE; BITS and RATE — dialing either picks CRUSH; DUCK). DUCK bows the return under the dry while the dry is loud (compare sidechain-pump).F8(stop) empties the tanks — no reverb ringing over silence. - Sends from the grid (automation): the send levels are pattern commands
a–d, one letter per unit, at the end of a channel's or synth column's effect list; the value is$00–$64hex for 0–100, sob40sends 64 % into the reverb. The picker places a letter with a starting amount of$23(35 of 100). A SID column takes the same four the SID-Wizard way — effects$18/$19/$1A/$1Bwith the amount as data; a co-play's tracks take none. Placing a send arms its bypassed unit ("this cell would have been silent"); while playing, the command overrides the console amount until the next send command on that column; on stop the console's own amounts return. - What is saved: a channel's VOL, PAN and mute → the
.it; every dB fader, EQ, DYN, the sends and units → the.zon. An[IT]session's SAVE warns: "MIXER and FX settings are .zon-only, NOT written."
Export and bounce#
- EXPORT AUDIO (
Ctrl+E,SHIFT+F10, or[ EXPORT WAV ]): FILE (lands beside the song; a taken name gets-2,-3— never overwrites) · LENGTH (AUTO = the song's own; a SID-Wizard module "loops forever", so the field starts at3:00) · FADE (last N seconds) · MIXER (AS YOU HEAR IT — EQ, comp, limiter apply — or RAW SONG; with an untouched mixer, "same render either way") · FMT ("PCM16 to share, FLOAT32 to master from") · WRITE (MIX, STEMS or MIX+STEMS, with a per-strip checklist). The report gives length, format, size, speed, peak dB, comp and lim gain reduction, clipped-sample count. Every render is 48 kHz stereo. In a project the popup's choices are saved. - Stems go to
name-stems/, one.wavper strip in the mixer's order and names (01-CH01.wav…,SID1…SID4,DUST1,DUSK1…). Stems leave out the master DYN, the DRIVE and every DUCK — the nonlinear stages — and the report says so. - BOUNCE BLOCK (
Ctrl+Bon a marked block; no mark = the cursor's whole side): renders at once,SPACEplays the result. Fields: NAME · MIXER · TAIL (CUT, or+0.5s…+5s— a note off on every column at the block's end, then that much ring-out) · FMT · CHANS (STEREO, or MONO folds L+R) · LOOP (ON writes the P## looping FORWARD over its whole length) · SLOT.[ WRITE WAV ]writes beside the song;[ WRITE P02 ]writes into the sample slot atC5 48000 Hz— from then on an ordinary sample of the.it. The bounce needs the IT clock: an[SWM]session and a co-play's SWM-side blocks refuse (whole-tune export withCtrl+Einstead).Ctrl+Bon the instruments page writes the selected P## out at once at its own rate. - CLI:
--render out.wav project.zon(the mix, as you hear it) ·--stems·--bare(RAW SONG, no saved SID mutes) ·--seconds 1:30(without it a SID-Wizard module renders ten minutes) ·--fade 3·--bounce-block P:R0-R1[:C0-C1](pattern and rows hex as the grid shows them, channels decimal 1-based as the mixer counts them) ·--tail secs(needs--bounce-block). Refusals name their reason (module alone, malformed spec, channels past the song, a silent block). - The save report: a save writes the whole song, unplaced patterns included; when it kept one, the SAVE REPORT lists them (rows in use, bytes).
ESCkeeps them;ENTERtwice clears them (806 bytes off the next save),Ctrl+Zrestores all in one step. An[SWM]session gets the same for phrases, with a line of its own: "SID-Wizard would have dropped these - DUET keeps them."
Practical takeaways#
- The default signal path is honest: nothing colours the mix until a stage is armed, so an
.itmixed in DUET sounds the same in any IT player until you reach for the console. - Send automation from the pattern (
a–d+ hex amount, or$18–$1Bon SID columns) makes the four units per-row performable — fake-echo throws, one-row reverb sends, drive stabs. - BOUNCE BLOCK into a P## slot is the resampling workflow (chip-samples): render a SID or synth passage, get it back as an IT sample at
C5 48000 Hz, loop it, and spend the voices elsewhere. - Stems skipping the nonlinear master stages is the right way to hand a mix to another engineer — document-worthy practice for any tracker-to-DAW handoff.
Notable quotes#
- "Untouched, the mixer changes nothing — the mix is the engines' own."
- "SID-Wizard would have dropped these - DUET keeps them." (unplaced phrases in the save report)
Relevance to the wiki#
Fills in the console and export half of duet: the six instrument lists with their exact slot counts, the born-bypassed mixer with its full unit specs, the send-automation vocabulary, and the three export roads with their receipts. Also a modern reference point for reverb-and-compression and resampling workflows in tracker terms.
Pages touched#
duet (maintainer rewrite) · sidechain-pump.