#matt-gray
- Codemasters groupDavid and Richard Darling's budget label, for which matt-gray freelanced from Fruit Machine Simulator (1987) on — and "the ones who convinced me to write my own player. Back then, there was little chance of doing games …
- Dominator (Matt Gray, 1989) songsystem-3 's shoot-'em-up (1989) with a soundtrack by matt-gray — "By the time I did Dominator for System 3, a dance-track influence was increasingly creeping into my tracks" — and the tune whose subtune 6 became the …
- Driller (Matt Gray, 1987) songmatt-gray 's breakthrough tune for Incentive Software's 3D game (1987; the SID header says "1988 Incentive"): "They wanted something long and epic, not short and repetitive … exactly the sort of thing I had been waiting …
- Hewson Consultants groupThe British publisher that gave maniacs-of-noise its first job — Battle Valley , commissioned at the PCW show in September 1987, "our first paid gig" — and for whom jeroen-tel wrote "the music and sound for most of …
- Hunter's Moon (Thalamus, 1987) songThalamus's 1987 shooter — "128 levels", code, graphics and sound effects by martin-walker , music by matt-gray — whose sound-effects engine Stefano Tognon reverse-engineered in sidin #14 because its effects ("the hives …
- Last Ninja 2 (Matt Gray, 1988) songsystem-3 's 1988 sequel, scored by matt-gray as its in-house musician: a full soundtrack of loaders and level tunes written "from mid-January until early April" 1988 — "about as big a project as you would want to …
- Matt Gray's player (Driller / Dominator engine) toolThe 6502 music driver matt-gray wrote for himself from late 1986 after codemasters told him he needed one, and used for every C64 game from driller (1987) to Deliverance (1990). It is documented twice: Stefano Tognon …
- System 3 groupMark Cale's London developer of the Last Ninja games; matt-gray was its exclusive musician from November 1987 to about March 1989 ( last-ninja-2 , dominator , Tusker , Vendetta ), after which "the Maniacs of Noise had …
- Arcade Attack — Matt Gray (VGM Maestro) interview (2020/2021) summaryA short late interview with matt-gray : the Last Ninja 2 brief in one sentence, the NES port of his player, and the three Reformation albums.
- C64.COM interview #36: Matt Gray (2014) summaryThe most technical of matt-gray 's interviews: how his player was organised, what made its vibrato "his", which games he did in which year and how long each took, and the Compunet-to-System 3 career path.
- Chordian — SID Musicians (JCH's verdicts on the game composers, 2018) summarychordian — a coder-composer who wrote his own editor in the 1980s — rates the famous game composers "absolutely not overrated" or "indeed very overrated", judging instruments and player as much as tunes. Opinion, but …
- Matt Gray's Dominator subtune 6 source (PLAYER V4.2, 1987) and the Reformation driver competition summaryThe only C64 driver in the wiki published by its author: matt-gray 's own 6502 source for one dominator subtune, released under Creative Commons on 2014-11-26 as a gift to SID composers and the basis of a composing …
- Remix64 — Last Ninja 2 vs Ninja Remix: what's the deal? (Chris Abbott) summaryWhy the cartridge re-release of last-ninja-2 has a completely different soundtrack — a one-page case study in the practical meaning of "a game has one music driver".
- Retro Gamesmaster — Matt Gray Interview (Peter Ward) summaryThe interview with the most complete game-by-game commentary from matt-gray — dates, fees, what was cut — and his one-paragraph description of the C64 workflow.
- RVG Interviews: Matt Gray (2016) summaryA forum-sourced interview whose value is one answer on technique: matt-gray on the "note or chord plex", pulse-width sweeps on chords, drums by waveform switching, and the fact that "even putting a vibrato on a sound …
- SIDin #14 — Inside Hunter's Moon (Martin Walker's sound-effects engine, reverse-engineered, 2015) summaryTognon reverse-engineers the sound-effects engine of hunters-moon (Thalamus, 1987) — code, graphics and effects by Martin Walker, music by matt-gray — because "the hives seems to be true living": the most realistic game …
- SIDin #14 — Inside Matt Gray's Dominator player (Tognon's commented PLAYER V4.2 and the musician's guide to composing in it, 2015) summaryWritten for the Reformation driver competition ( s-matt-gray-dominator-source ): Tognon takes matt-gray 's released dom6-public.asm , comments every line, explains 64tass syntax to non-programmers, walks through the …
- SIDin #15 — Inside Matt Gray's Serpent Demo player (the 4-bit sample voice, reverse-engineered, 2015) summaryAnswering Gray's remark in the same issue that the Serpent Demo drums were "too loud" ( s-sidin15-matt-gray-interview ), Tognon reverse-engineers the tune's player: the Driller -generation matt-gray-player plus a …
- SIDin #15 — Matt Gray interview (technical questions during Reformation, 2015) summaryThe most technical of the matt-gray interviews: why his tunes are tuned to A4 ≈ 424 Hz, when he started using filters, how the matt-gray-player took shape and what he borrowed from Hubbard, the Serpent Demo samples, and …
- SIDin #2 — Matt Gray's Driller music routine (Stefano Tognon, 2002) summaryStefano Tognon's reverse-engineering of the driller player, published in his free SID e-zine sidin in 2002 — the documentation of the matt-gray-player as it was in 1987: song/track/pattern structure, the pattern command …
- SIDin #3 — Music Engine pattern searching, part 1 (Stefano Tognon, 2003) summaryHow to tell which music routine a .sid was made with: scan the file for a byte sequence that only that engine's code contains. Tognon gives the method (with source: pick characteristic code; without: compare …
- Vandalism News #63 — Interview with Matt Gray (Jazzcat, 2014) summaryThe longest matt-gray interview: how he learnt 6502 to build his player, what he thinks a player is, why System 3 let him go, the Sanxion trick behind his Bangkok Knights bass, and his 1990s pop career (Motiv8, …
- VGMPF wiki: Matt Gray summaryA short fan-wiki page, useful for two facts about matt-gray 's tools before his own driver and for a dated game list.