#source
- Cybernoid II (Jeroen Tel, 1988) songjeroen-tel 's music for hewson 's sequel (C64, 1988-10): two songs — title and game over — in charles-deenen 's musicfile driver, "MUSICFILE V01-07-1988"; the source is public, so this is the one classic …
- Dominator (Matt Gray, 1989) songsystem-3 's shoot-'em-up (1989) with a soundtrack by matt-gray — "By the time I did Dominator for System 3, a dance-track influence was increasingly creeping into my tracks" — and the tune whose subtune 6 became the …
- Johannes Bjerregaard's player toolThe driver johannes-bjerregaard wrote for himself — in 1986 the only "scene composer with own player" SIDwave can name ( s-recollection-brief-history-of-sid ) — and kept when he joined maniacs-of-noise in 1988 …
- Martin Galway's player (the Ocean "macro-language" driver) toolThe 6502 music system martin-galway wrote at Ocean from 1984 ("there never was an editor … It was always assembler source files"; source: s-sidmusic-galway-interviews ), known from two reverse-engineered tunes: the …
- Matt Gray's player (Driller / Dominator engine) toolThe 6502 music driver matt-gray wrote for himself from late 1986 after codemasters told him he needed one, and used for every C64 game from driller (1987) to Deliverance (1990). It is documented twice: Stefano Tognon …
- MUSICFILE — the Maniacs of Noise driver toolThe C64 music driver charles-deenen wrote in 1987 for maniacs-of-noise — "Deenen programmed a music driver ('Musicfile') and a sound effects driver in Turbo Ass" — into which jeroen-tel , Marcel Donné and reyn-ouwehand …
- Paul Hughes's Ocean music driver (Jonathan Dunn's player) toolThe 1988 in-house music system of Ocean Software: "Oh wow (paroxism!) programming by Paul Hughes", with jonathan-dunn 's "Orchestration, blood, sweat & tears" — known from two original sources in the realdmx collection, …
- Rob Hubbard's driver (the Monty on the Run player) toolThe 6502 music routine rob-hubbard wrote in 1985 and, per Anthony McSweeney's disassembly, "used (with small modifications) for his first approx. 30 tunes" — the player of monty-on-the-run , commando , Crazy Comets, …
- GitHub realdmx/c64_6581_sid_players — Cybernoid II in Deenen's MUSICFILE, the MoN SFX player, the Driller listing summaryA GitHub collection of "original and reverse-engineered music players for the C64", converted to the ACME assembler so that "every assembly file should produce a .sid file". Its Tel_Jeroen_MON/Tel_Jeroen_Cybernoid2.asm …
- Matt Gray's Dominator subtune 6 source (PLAYER V4.2, 1987) and the Reformation driver competition summaryThe only C64 driver in the wiki published by its author: matt-gray 's own 6502 source for one dominator subtune, released under Creative Commons on 2014-11-26 as a gift to SID composers and the basis of a composing …
- realdmx: Charles Deenen's two test tunes — an undated MUSICFILE build and the 'Scoop designs' Maniacs of Noise player summaryTwo of charles-deenen 's own sources in the realdmx collection ( s-realdmx-sid-players ). Test Tune is the musicfile code base — the same routines, labels and table formats as the Cybernoid II file, in a slightly …
- realdmx: Johannes Bjerregaard's own player — the James Bond 3 demo (a Maniacs of Noise commission) and Myth summaryTwo of johannes-bjerregaard 's own Turbo Assembler sources from 1989, in the realdmx collection ( s-realdmx-sid-players ) under Bjerregaard_Johannes_MON — but the player is his, not charles-deenen 's musicfile : nothing …
- realdmx: Jonathan Dunn's Daley Thompson '88 and Ocean Loader 5 in Paul Hughes's Ocean music driver summaryTwo original Ocean Software sources from 1988 — not reverse-engineered — in the realdmx collection ( s-realdmx-sid-players ): the Daley Thompson '88 soundtrack (six tunes) and the loader tune HVSC calls Ocean Loader 5 , …
- realdmx: Martin Galway's Arkanoid — Tognon's SIDin #4 reverse-engineering, with the 'sample' synthesis through $D418 summaryThe full Arkanoid (Imagine, 1986) music and sound-effect program of martin-galway , reverse-engineered by Stefano Tognon for sidin #4 and converted to ACME by dmx87 ( s-realdmx-sid-players ). It is the later, larger …
- realdmx: Martin Galway's Rambo II loader — the macro-language player, reverse-engineered by dmx87 summaryThe loader tune of Rambo: First Blood Part II (Ocean, 1986) — matt-gray 's "favourite C64 tune of all time" ( s-c64com-matt-gray-interview ) — in martin-galway 's own player, reverse-engineered by dmx87 for the realdmx …
- realdmx: Reyn Ouwehand's Armada (MUSICFILE, 'Special version for Reyn Ouwehand', 1989) and Dutch Breeze (the 1990 MoN player) summaryTwo original Turbo Assembler sources of reyn-ouwehand 's in the realdmx collection ( s-realdmx-sid-players ). Armada (1989) is charles-deenen 's musicfile — the Cybernoid II code with a longer banner: "Scoop Designs …
- realdmx: Rob Hubbard's driver — McSweeney's Monty on the Run disassembly and the Commando title summaryTwo files from the realdmx collection ( s-realdmx-sid-players ) hold the 6502 driver rob-hubbard used, per the header, "(with small modifications) for his first approx. 30 tunes": Anthony McSweeney's commented …
- realdmx: three smaller drivers — Fred Gray's Mutants (song as code), Jeroen Kimmel's 'Red's music player' (1989) and David Whittaker's Panther driver summaryThe remaining three players of the realdmx collection ( s-realdmx-sid-players ), each a different answer to the same problem. fred-gray 's Mutants is not a sequencer at all but a song written as code — 26 hand-written …
- realdmx: two scene players with their own sources — Francois Prijt's Audial Arts 'zong player' v1/v2 (1991) and Adam Bulka's FAME 'Sound Routine f 4.1.0' (1988) summaryThree original Turbo Assembler sources in the realdmx collection ( s-realdmx-sid-players ) from the demoscene rather than the games industry: Francois Prijt's "zong player" for the Dutch group Audial Arts (two versions, …
- SIDin #13 — Inside JITT64: the player routine (Stefano Tognon, 2010) summaryThe player behind jitt64 , explained by its author with the source: how init and the IRQ routine are organised (and why the SID is written at the start of the interrupt), how a pattern row is decoded into command bits, …
- SIDin #14 — Inside Matt Gray's Dominator player (Tognon's commented PLAYER V4.2 and the musician's guide to composing in it, 2015) summaryWritten for the Reformation driver competition ( s-matt-gray-dominator-source ): Tognon takes matt-gray 's released dom6-public.asm , comments every line, explains 64tass syntax to non-programmers, walks through the …
- SIDin #7 — xxlarge: Ninja's 256-byte cover of 'X large' analysed (Stefano Tognon, 2005) summaryxxlarge is a C64 tune by Ninja/theDream that fits in less than 256 bytes — player, tables and music — and is a cover of Jeff's "X large", "played a little slower that the original", whose own data is "large about 800 …