#sync
- Synchronisation with other gear conceptRunning a chip tracker in lockstep with another Game Boy, a drum machine, a DAW or a modular. Both focus trackers support it natively.
- defMON toolfrantic 's native C64 sid music editor — in iLKke's words "the only true tracker for the C64 (as opposed to sound 'editors')": there are no instruments, no effect commands and no per-purpose tables, only one sound table …
- little-scale personSebastian Tomczak, chipmusician and prolific tutorial writer, whose 2008 blog post How to: Prepare Samples and Create LSDJ Kits is still the reference the chipmusic-org kit threads point at five years later — …
- Nanoloop toolOliver Wittchow's grid sequencer for the game-boy , and lsdj 's older sibling in the scene: the other cartridge people mean when they say "Game Boy music". This page holds only what the wiki's sources actually say about …
- sid-wizard-vessel toolm64's (Mario 64 / MARiO64) fork of sid-wizard 1.8.7 for anarkiwi's Vessel MIDI interface: external MIDI tempo sync IN plus a live-act feature set — free repositioning in the orderlist during synced playback, pattern …
- C64 Programmer's Reference Guide, ch. 4 — Programming Sound and Music on Your Commodore 64 (1982) summaryThe official 1982 introduction to the sid from the BASIC programmer's side: ten example programs that POKE the chip's registers, each with a line-by-line explanation, plus a short "technical explanation" of frequency, …
- chipmusic.org — the defMON megathread (2014–2026) summaryThe de-facto support forum, changelog and design diary for defMON , run for twelve years by its author frantic himself. He opens on 2014-06-08 ("If you are one of those people who tried it out and actually did …
- defMON wiki — DIN/MIDI/LSDj/Nanoloop sync, stereo SID, manual BPM tables summaryThe defmon wiki's hardware pages: Scannerboy's user-port sync adapter (with the assembly code to drive it from your own programs), the 2SID stereo feature set, and frantic 's defBPM calculator/tables (2013-03-02) that …
- defMON wiki — release history 2008–2020, creations, links summaryThe dated release list of defmon with frantic 's named releases and per-release notes, plus the wiki's list of music and demos made with the program. Version numbers "are essentially just date stamps that reflect the …
- DUET docs: libduet, the engine as a library (summary) summarydocs/dev/libduet.md — everything in duet that makes sound is the Zig module duet , with the C ABI libduet putting a C header over the same engine, "in libopenmpt's shape". Bytes in, samples out: the library opens no …
- goto80.com — defMON posts and the Improv page summaryThree short blog posts (2009–2020) and the undated Improv page from goto80 's own site — first-hand statements on defmon 's authorship, its evolution as a live instrument, and his from-scratch improvisation practice on …
- Lemon64: How does one learn SID sound design these days? (2020) summaryA returning C64 user with an Ultimate64 has found sid-wizard ("reminds me of ScreamTreacker/ImpulseTracker in terms of composition") but cannot turn what he knows about subtractive synthesis into instrument values — the …
- little-scale — $1 Nanoloop MIDI Sync (2009) summaryThe minimum viable sync box: one CMOS chip and no microcontroller , syncing nanoloop to MIDI clock. It is the design people actually built, and the comment thread is a good record of what goes wrong.
- little-scale — Sync Options for Game Boy Music (2008) summaryThe census of Game Boy synchronisation as it stood in October 2008: eighteen devices, what each one can and cannot do, and who made it. Nothing else in the wiki maps this territory.
- little-scale — Syncing something *to* LSDJ, and the un-sync piece (2006–2008) summaryEvery other post in this series makes the Game Boy a slave. These two make it the master clock for the rest of the studio — and the third, from 2006, throws the clock away entirely.
- little-scale — the Arduino Game Boy sync boxes: syncThing, Sync Tank and the AU$15 build (2008) summaryThree months in which a breadboard became a documented build anyone could copy for about AU$15. The important content is the pin-level wiring , which differs between lsdj and nanoloop and is stated nowhere else in the …
- little-scale — Underclocking a Game Boy, and retuning it afterwards (2009) summaryThe pair that makes the point of the whole cluster: there are two ways to move a Game Boy's pitch, one in the hardware and one in the ROM, and doing the first without the second leaves you out of tune. The second post …
- little-scale — USB MIDI Game Boy Sync for $16, and DIN sync 24 (2011) summaryThree years after the Arduino boxes, the same job with no MIDI socket, no optocoupler and no power supply: a Teensy 2.0 that the computer sees as a MIDI device. This is also where the wiki gets a Game Boy link-plug …
- sid-wizard-vessel README — MIDI sync IN and live-act features for SID-Wizard summaryThe README of m64's fork of sid-wizard 1.8.7 for the Vessel MIDI interface : "A SID-Wizard version for the Vessel MIDI interface, with features for using in a live act" — external MIDI tempo sync IN , free movement in …